#ifndef SHOPITEM_HH
#define SHOPITEM_HH

#include <string>
#include "Equipment.hh"

struct ShopItem {
    std::string name;
    enum class Type { EQUIPMENT, HEALTH_POTION, BERSERK_POTION } type;
    EquipmentType equipType;
    int price;
    int healthBonus;
    int attackBonus;
};

#endif // SHOPITEM_HH